Industry leaders and gamers gathered at Rich Mix in London on recently to appreciate the splendid work and achievements of UK esports talent over the past year. The lively night kicked off with the Presenter of the Year award going to Frankie Ward which was swiftly followed by Streamer of the year for Scott "Sco" McMillan - fresh off the back of another World First victory with his organisation Method.
Backstage hero went to Mark Rapson before Joe Brady, and Rhys Rasmussen retained their 2018 awards as Photographer and Videographer of the Year. Adam Fitch picked up Reporter of the Year, and HitmarkerJobs marked off a successful year by picking up the Service Provider of the Year award.
The final two awards of the night saw Excel Esports picked up Organisation of the Year with Liam "ThunderStruck" McCarron being crowned Player of the Year.
The full list of the winners is as follows:
· Player of the Year: Liam "ThunderStruck" McCarron
· Manager of the Year: Kal "KalKal" Chung
· Team/organisation of the Year: Excel Esports
· Caster of the Year: Josh "Sideshow" Wilkinson
· Presenter of the Year: Frankie Wood
· Streamer of the Year: Scott "Sco" McMillan
· Tournament of the Year: CWL London 2019
· Admin of the Year: Jasmine "Veracity" Kanuga
· Photographer of the Year: Joe Brady
· Videographer of the Year: Rhys Rasmussen
· Reporter of the Year: Adam Fitch
· Service Provider of the Year: Hitmarker
· Backstage Hero of the Year: Mark Rapson
It looks like full steam ahead for British Esports after the recent success of UK players in the World Cup of the popular last player standing shooter Fortnite World Cup. 15-year-old Jaden' Wolfiez' Ashman from Hornchurch (playing under the organisation known as Lazarus) finished second with his Dutch duo partner Dave 'Rojo' Jong. They received $2.25m (£1.8m) to split among them, meaning Jaden took home just under £1m himself. With a massive overall prize pool of $30m, the tournament had the second-highest prize pool of all time, behind this year's 'The International' Dota 2 tournament.
The global games market is predicted to exceed a colossal $138 billion in 2019, this combined with the fastest growing fan-base, means it is rapidly evolving into one of the hottest and most profitable entertainment industries.
The $30m prize pool is an outstanding amount for a tournament; however, this pales in comparison to the staggering $70 billion generated from smartphone gaming in Asia alone.
eGaming is one of Dragons Pillars and it's clear to see that the eGaming market segment is showing no sign of slowing down as it continues to grow ever stronger and it wouldn't be a surprise to see Dragon Blockchain Innovation such as the Dragon Social Wallet being used worldwide in the very near future. The Dragon Blog is packed full of industry news, and all you need to do is click here for more articles like this one.